22 October 2011

Building Avatar Kirai: part 2


Post number 150 on the-dark-templar blog continues the Avatar Kirai build.

Read Part 1 here

I drilled pin holes, and fitted pins, into the shoudlers of the monster, filling the excess to ensure it was a solid fit (above). I had also started to fill in the gaps where the monster and Kirai parts met – help give the illusion that the monster is coming out of Kirai.


I finished off grinding off the sleeve hems and drilled pin holes in the arms ready to attach. The pin was slightly out on one side so the monster's left arm was a little low. I added some additional greenstuff when I filled in the gaps and everything looked good.


I also drilled a pin hole and fitted a pin to Kirai's outstretched hand. Given the (relatively) tiny scale of the arm I had to be careful.


I attached her arm and started to add more greenstuff around the base of the monster. At this stage – aside for some greenstuff on Kirai's arm – the model istelf is complete.

The only thing left to do is attached the model to my custom Bamboo base and add details. As I've mentioned previously, I will be casting up the 50mm Bamboo master (once complete) not only to make it available as part of my Malcontent project but also to give a more solid base on which to pin this model, just like my Avatar Sonnia.

19 October 2011

Critical Mass Games – Hiring Cheap Mercenaries!


I've known the guys at Critical Mass Games for many years. They're based in my hometown of Wigan in the north west of England, but ironically I didn't meet them until I had moved 250 miles south to Kent. They have always been what I considered 'real gamers', the kind I spoke about in my Malifaux intro a few weeks back that don't get hung up on individual games or companies and will pretty much play anything if it looks like fun.


So it wasn't (much of) a surprise when I discovered that Craig and Dale had set up Critical Mass Games and were developing rules and figures for a 15mm sci-fi tabletop wargame. I have seen (from a distance) the company and game system develop and grow, visited them several times at the Salute show in London, and got sneak peeks and behind the scenes exclusives whenever I visited Wigan.


Being a graphic designer by trade I've been eager to help them out when I can. Whilst most of the groundwork was already being done by their artist Rob, I've managed to add my own thumbprint in there by helping to develop their logo and packaging and (eventually) the new all singing and dancing rulebook.


In addition to creating their own rules they have tied in with Robin Fitton's 15mm Gruntz skirmish rules system, which gives their fantastic miniatures even more application. I mean, how cool are some of these Mercenary miniatures?!


Talking of which, the Critical Mass Games website is running a 20% SALE on the entire Mercenary line of figures at the moment, so it is an ideal opportunity to pick up some of these cool minis. All bias aside, I am looking at the possibility of adding some unique looking totems to my Malifaux crews – you don't have to only use them for 15mm games!



You can find the CMG website at http://www.criticalmassgames.com

Their full line of Mercenaries can be found here, although I strongly recommend you browse the entire site; they have some great vehicles, building and terrain and I know for a fact that the casting quality of these models is fantastic! Just ask Doc Bungle!

16 October 2011

SELWG 2011 – Bushido!!!


Myself and Fugs made the trip over to Crystal Palace in South East London to the SELWG show. As I mentioned in a previous post, I used to be a member of this club and it was funny to see the same faces doing the same things (or not) as past events.

This was Fug's first ever wargaming show and I thought it would be a gentle introduction as it would be mostly historical stuff so he wouldn't get to full frothing factor until Salute next year. I was hoping there would be odd game of Malifaux and the opportunity to pick up some new bits. As for myself I was mostly looking out for terrain and some basing gear.


It was well and truly historically orientated, almost to the point of excluding everything else. There were bits of Games Workshop gear dotted around, but nothing comprehensive (I was looking for Citadel Woods to no avail). There was no Infinity to be found and a couple of traders with token Malifaux stock, no demo games. Even Warmachine/Hordes was difficult to find – this was definitely a historical event.


However, one trader stepped in to save the day for us and that was the Bushido guys! I wasn't expecting to see them, but it was great to see their stuff, watch a demo game and chat to them about upcoming bits. The painting on their stand was at a whole other level to the rest of the show, and I was sorely tempted to pick up some of their figures. Bushido is 32mm, so the same as Malifaux and they do have some lovely models in their ever expanding range.


One thing they did talk through with us was their prototype building. The intention is for it to be modular and reversible, so the same kit could create a small village of unique buildings. Very inspirational stuff.


Their demo board was also very inspirational (apologies for the blurred photography) and have given me lots of ideas for Kirai orientated terrain!!