tag:blogger.com,1999:blog-5660965914860481092.post6455344767868078887..comments2024-01-03T04:04:50.049+00:00Comments on The Dark Templar: The Trouble With Big Mechs…The Dark Templarhttp://www.blogger.com/profile/03051984305736707874noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5660965914860481092.post-68690282577363482632017-08-31T08:03:09.695+01:002017-08-31T08:03:09.695+01:00Missile Launchers is a good shout. One less Streng...Missile Launchers is a good shout. One less Strength and AP (I think) for extra versatility. As you say, the dice are a law unto themselves, so the more you can stack things in your favour the better!The Dark Templarhttps://www.blogger.com/profile/03051984305736707874noreply@blogger.comtag:blogger.com,1999:blog-5660965914860481092.post-65361013260997318252017-08-30T20:18:16.018+01:002017-08-30T20:18:16.018+01:00With lots of boyz around and the need for some ant...With lots of boyz around and the need for some anti armour you probably can't go to far wrong with missile launches. Frag gets random number of shots for the blast and Krack is S8 d6 wounds with a -2 or 3 ap. <br />The libs might be better swapped for units with set auras like Lieutenants or if taking plenty of dreads then repair from a techmarine could be handy.<br />Though nothing stops bad luck like the charge of the plasma dread.Danhttps://www.blogger.com/profile/08753322658562952859noreply@blogger.com